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Apple hiring Character Animator- Generative AI Experiences Software, Cupertino, California

Character Animator- Generative AI Experiences Software

Apple

Cupertino, California
Posted today

Character Animator- Generative Ai Experiences SoftwareCupertino, California, United States

Machine Learning And Ai

At Apple, we strive to make great products that empower people and improve their lives.

We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing.

ResponsibilitiesCreate compelling character performances using creative and stylized animation techniques

Develop expressive facial animation that conveys emotion and personality

Collaborate with directors and technical teams on animation pipelines and workflows

Explore emerging animation technologies and techniques

Work with motion capture data to create polished, performance-driven animation

Ensure animation quality meets real-time performance requirements

Minimum QualificationsSolid grasp on the traditional principles of animation

Experience in expressive facial animation

  • Expert level of knowledge of Autodesk Maya
  • Understanding of technical constraints in real-time environments

Great at providing and receiving feedback

  • Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time
  • Preferred QualificationsUSD format and workflow familiarity

    Experience with procedural animation techniques

    Motion capture cleanup and performance enhancement experience

  • Experience with real-time game engines (Unity, Unreal, or proprietary engines)
  • Experience with non-linear animation systems, animation statemachines and/or motion matching techniques.
  • Skilled in modeling and rigging is a plus
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.

    Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

    Apple accepts applications to this posting on an ongoing basis.

    Estimated Salary

    $46
    / hour

    Apple pays $46 for Animator in Cupertino, California, with most salaries ranging from $26 to $81. Pay can vary based on role, experience, and local cost of living.

    Median
    $46
    Low
    $26
    High
    $81

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    Figures represent approximate ranges and may vary based on experience, location, and other factors. For the most accurate information, please consult the employer directly. Contact us to suggest updates to this information.