Senior Software Engineer Video Applications (FX Plug APIs)
Apple
Senior Software Engineer Video Applications (Fx Plug Api's)Work Locations (4) Submit Resume
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something you'll add something. The Video Applications team delivers an integrated suite of professional video creation applications including Final Cut Pro, Motion, and Compressor as part of Apple Creator Studio.
We are seeking a strong Senior Software Engineer to empower our 3rd party development community by designing robust APIs that extend the capabilities of our applications, and providing technical support to our 3rd party developers.
DescriptionAs a Senior Software Engineer on the Motion team, you'll be the bridge between the core engineering team and our 3rd party developer ecosystem. You'll design and develop new FxPlug APIs that enable developers to create powerful new effects for Final Cut Pro and Motion, as well as maintaining the existing FxPlug APIs. You'll own the developer experience end-to-endfrom API design to community engagement. This is a hands-on role for someone who thrives on solving complex problems by creating clear and consistent developer-facing interfaces.
ResponsibilitiesDesign and implement robust, well-documented FxPlug APIs that enable 3rd party developers to extend the capabilities of our applications
Diagnose and debug integration issues with our applications and the FxPlug APIs
Identify and resolve performance bottlenecks in the implementation of the FxPlug APIs
Maintain existing FxPlug APIs and their implementation.
Write automated tests to exercise the FxPlug APIs
Write clean, testable code
Participate in code reviews, both giving and receiving feedback
Create and maintain FxPlug API documentation and sample code
Provide technical support and guidance to 3rd party developers, including communicating directly with them and helping them with troubleshooting
Prioritize FxPlug API improvements by balancing 3rd party developer needs as well as Apple's own roadmap
Minimum QualificationsBachelor's Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent
6
• years of professional software engineering experience with a focus on application-level and framework development
Experience designing and maintaining public APIs or SDKs for external developers
3
• years Proficiency in Objective-C and/or Swift
3
• years Deep experience with macOS development and Apple frameworks
Advanced understanding of concurrency and cross-process communication
Proven ability to write clear, maintainable code with excellent documentation
Strong communication skills with the ability to articulate complex technical concepts to diverse audiences
Experience working on complex, long-lived codebases
Familiarity with motion graphics and image processing algorithms and their implementation.
- Preferred QualificationsExperience designing and implementing Swift APIs
- Strong programming skills in Swift and Objective-C
Hands-on experience with concurrency APIs and algorithms
Pay & BenefitsAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $171,600 and $302,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant. Apple accepts applications to this posting on an ongoing basis.
Apple pays $88 for Software Engineer in Culver City, California, with most salaries ranging from $59 to $132. Pay can vary based on role, experience, and local cost of living.
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Figures represent approximate ranges and may vary based on experience, location, and other factors. For the most accurate information, please consult the employer directly. Contact us to suggest updates to this information.





