GPU Physical Design Engineer
Apple
GPU Physical Design EngineerWork Locations (2) Submit Resume
Do you love creating sophisticated solutions to highly complex challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient GPU! You'll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions! Joining this group means crafting and building the technology that fuels Apple's devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on experience in physical design and large chip integration, being responsible for implementing complete chip design from RTL to tapeout.
In this role, you will:
Work closely with the FE team to understand chip architecture and drive physical aspects early in design cycle.
Drive best in class PD construction and optimization recipes for performance, power and Area (PPA).
Collaborate to drive methodologies and "best known methods" to streamline PD work, come up with guidelines and checklists, drive execution, and supervise progress.
Work on cutting edge designs in the latest technology nodes.
Be focal point for place and route drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block place and route.
Lead and resolve design and flow issues related to physical design, identify potential solutions and drive execution.
Work cross-functionally to ensure delivery of best in class physical implementations geared towards world class products
Minimum Qualifications
Experience with industry standard physical Implementation tools and PPA optimization flows
Experience with TCL, Perl or Python scripting
BS
• 10 years of relevant experience
Preferred Qualifications
We value proven ability in all aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place and Route and all aspects of timing, electrical and physical signoff.
- Work with FE teams to understand the design architecture to drive optimal floorplanning and physical implementation through early RTL feedback.
Use design knowledge and innovative physical construction and optimization flows to push performance, power, and Area (PPA) of GPU designs.
Your practical knowledge with hierarchical design approach, top-down design, budgeting, timing, and physical convergence will be an asset.
Showcase your experience on integrating IP from both internal and external vendors and be able to specify and drive IP requirements in the physical domain.
Your depth of expertise with large GPU designs (>20M gates) with frequencies in excess of 1GHz applying brand new technologies will serve you well.
From a CAD tool perspective, experience creating and analyzing floorplanning tools, P&R flows, static timing and Physical Design Verification Flows is required.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Apple accepts applications to this posting on an ongoing basis.
Apple pays $100 for Hardware Engineer in Santa Clara, California, with most salaries ranging from $58 to $182. Pay can vary based on role, experience, and local cost of living.
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